Update 20260316: Bug found:
facebook control bar still showing up. FIXED (maybe) 202603162219
Status March, 2026 is
working with some caveats, that I will be fixing very soon:
if it doesn't load for you, refresh, if it doesn't load the second time, refresh one more time, if it doesn't load the third time, refresh and by the fourth refresh it will work. I'll fix all that. It's probably choking on the un-force-timeout-win, I'll fix that very soon. Edit 20250316: I think those bugs are fixed. Editing is easy again.
Caveat
s 2,3, 4 & 5
areis the next
four bugs I'm going to fix and feature
s I'm going to add before I start inviting people back:
- DONE 20260315:
Profile images on back pages - I don't think those work right yet - that's on my list
- DONE 20260316:
There's a couple bugs in the interface, I think set-online is one, maybe timeout-win and/or un-timeout win, I need to completely remove the fb interface (there's some tied dependency that's kept me from doing that so far), and there's some other bug I saw, I forget now, but I wrote it down.
- DONE 20260316:
Invites aren't set up yet with the new Google Login
- Right now Beeversi and Reversi have different ranks, but the different game sizes are combined under one rank type - I'm going to fix that. It matters because I think the small boards become random, like, skill matters less, in other words - I'm not positive but I think in a tiny Beeversi board the winner is determined by who starts first, kind of like tic-tac-toe - and I'm not sure about that, but it doesn't matter - either way, I want to have the rankings separated for the different board sizes.
Other future plans are:
- More robots
- More game types
- More themes and graphics
- Anonymous players
- A second entirely new portal rethought from the ground up
- And a third, and a fourth . . .
I am building faster than ever now, so I have high hopes for getting some good new features built in the near future!