[Working] Status March, 2026

Status March, 2026 is working with some caveats, that I will be fixing very soon: if it doesn't load for you, refresh, if it doesn't load the second time, refresh one more time, if it doesn't load the third time, refresh and by the fourth refresh it will work. I'll fix all that. It's probably choking on the un-force-timeout-win, I'll fix that very soon. Caveats 2,3, 4 & 5 are the next four bugs I'm going to fix and features I'm going to add before I start inviting people back:

    December, 2025

    It Works Again: Super Bomb Reversi (Use your Google Login)

    2025

    The Facebook login for this discuss site and the main site aren't working anymore, so email me at Info at Santa Cruz Web Factory dot com (Arlon Arriola) to get an account here, that doesn't use the Facebook login. I'm sure there's a way to get Google login for this too, but for now just email me.

    Down for forever

    I know it's been down for forever, the Facebook API is giving me a hard time - but I've been putting some time into it lately, now that I've got some more time after finishing school, to get it back up again, whatever it takes, so I have high hopes. I'll post of course and let everyone know if and when I get it going again. Thank you everyone for all your awesome games and patience. -Arlon

    Fix For Page - Use HTTPS

    I just noticed this morning the lower 'Discuss' link loads the page without https which breaks it (this discussion page) - I don't have time to fix the link at the moment - I will this weekend - to use this page just load it with https or use the green Discuss link at the top of the SBR page.

    August 2019 Status

    One reason I like programming is how fast you can make a program and see the results and fix it if there are problems. The nook of the program I have been working on for the past several months has been one button: the facebook Logout button. I can only test it once a day, if that, because I am testing how it works after it doesn't work anymore. For whatever reason the token expires hours after you load the page, so log out works right away but not later. So that's what I'm testing. Making it work later, but I have to wait until later every time to test it.

    June 2019

    I have rebuilt the core facebook interface from the most recent facebook docs I could find and have been integrating the game back into this new mini-framework for it I made, so a brand new version that will have the latest facebook interface is coming out soon. I think facebook restricted the app a few months back because of new player bugs which I have fixed since then. Functionality-wise this won't change anything, at first, but it will ensure more close adherence to facebook's recommended interface usage and help the overall coherance for future growth.

    Open Discussion

    Discuss whatever you want!

    If the page doesn't auto-log you in try just refresh F5.

    April 2019

    Top Favorites To fix next

    1. Links for Active Players menu for long id players (latest player) is still a bug (i'm fixing it now - known fix - quote the long ids)Fixed 201904120141
    2. the bouncy comments box is super annoying. I used to always play without the checkbox checked and now when i play with it checked i cant believe how bouncy the comments make it! I'm going to confine them.Fixed 201904201711 - I didn't confine them, I fixed it by putting a div with height next to it to keep the height while it re-loads. I don't think this is the final fix but it's better than it was, the page does't scroll back up now (at least on my screen anyway) when a new move shows up. (Feedback welcome)

    3. Top ranked players has an extraneous page 4 for no apparent reason
    4. Red error at the top of discuss - presumably drupal needs php 7
    5. Facebook complaints - presumably too many or wrong kind of api calls somewhere + fresh fb login interface

    I think fixing #5 is simultaneously the fix for #4 because the my latest framework is with PHP 7 so I will work on either #3 or #5 next (#3 is quick but more boring and less important, I may do it first or just wait until after #5).

    Facebook, NSA, Snowden, and a funny error I cant seem to get rid of coming from the FB JS . . .

    Facebook makes your app specify what permissions it has, and, as specified in SBR's privacy policy, SBR requests only the barebones minimum to get your name and profile pic, since they show up in the game. So the SBR game permissions just say 'public_profile', that's it. I think it's going to need the friends list too, for invites, but that's not even in there at this time, I don't think invites even work right now.

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